Finally, Dragonrend is self-explanatory. I can't stop you. Or if you have Dragonborn DLC and do not mind exploits, you can drop one skooma bottle and make your follower pick it up. Ravage Health + Lingring Damage Health + Weakness to Poison Brewed using Deathbell, Giant Lichen, and Skeever Tail, This hallucinogenic poison is quite rare and sought after among alchemists and thrill seekers. Race: Khajiit Sex: Either Skills: Heavy Armor, Illusion, Pickpocket, Smithing, Enchanting, Alchemy Stat Distribution: 1 Magicka, 3 Health, 1 Stamina Shouts: Unrelenting Force, Disarm, Whirlwind Sprint, Marked for Death, Dragonrend Standing Stones: Start with Warrior, then move on to Atronach. Disarm puts other enemies on your level, though it isn't as effective as stealing their weapons outright as it is limited to lower level enemies even at three ranks. When asked about the den, she boasts that they are purveyors of the best Skooma outside of Balmora. Archived. What the mod does is adds a merchant or "skooma dealer" to every one of the major cities in the game, the merchants also sell things like alcohol, sleeping tree sap, lockpicks, and moon sugar. Become A Skooma Dealer by MimiTheAlchemist Ported to SSE by MissChevus This is not my own work. Terms of Service, © 2021 THE SKY FORGE Go enter a room, save, and re-load. Then there are the folks who take advantage of the crafting loop exploit to create characters so powerful the game ceases to be challenging or fun. I know you can takeover any fort or townhouse so long as it is big enough (so no breezehome or other small house) and have that serve as your cartel HQ. Nice job here. Seeing the ferocity of the Khajiiti warriors, Ra'Wulfharth could not bring himself to put them to death. Clothes for a skooma dealer? Check this out if you are interested to see the dos and don’ts of Skyrim character building. This is your main method of healing, so Physician and Benefactor will help you keep your health topped off. I just adopted a couple kittens so Khajiit builds catch my eye but this is well executed and written. Watch those kittens closely- you don't want to return home to find a skooma den. Exposing the imp stool fungus to human flesh doused in slaughterfish egg albumin causes the mushroom spores to attach to the nervous system of most humanoids, causing paralysis and interrupting most bodily functions. :), Press J to jump to the feed. Added drug runners that carry contraband around skyrim (only active between Whiterun and Riften at the moment) Still worthwhile early on. I recommend using the Calm spell on Boethiah's Champion if you want some fun bonus dialogue that most people don't even know about. If you sell multiple times to the same npc they become addicted and will pay more gold. Unarmed damage is hard to find, so you have to take it where you can get it. ; Report to the jarl about the presence of a skooma dealer in town. Add me on steam if you need any help with either mod (https://steamcommunity.com/id/CookieCrispings/). Drink responsibly- which is to say, not at all. As far as getting more skooma is considered, you could dead thrall a Skooma Dealer after you take his skooma and enter a new room. Frenzy + Damage Health + Damage Magicka + Damage Magicka Regen Brewed using Falmer Ear, Hanging Moss, and Human Heart. You can do many things with that guild mod and hire up to 10 people I think. bandits) make … Time spent crafting is time spent not enjoying the game. I had forgotten about this build until you did. 280. Honestly, just have fun going around punching the daylights out of people, Frenzying your enemies, poisoning people, stealing their weapons and clothes... and your choices should manifest naturally. There are many viable paralysis, slow, and health poisons you can brew in this playthrough. You don't have a ranged weapon, so waiting for dragons to land can be a pain. Steals the weapons of all nearby enemies and forces them to fight each other with fists. Alchemy The single most important crafting skill by far. *This mod is not voice acted, so make sure to turn subtitles on.!!!New!!! The merchants will also buy your various junk. *Note that these Master Illusion spells have a very large radius (250 ft) and can be used right as you enter a dungeon to affect almost everything in it. Some of the tactics you can use include: Invisibility -> Pickpocket (Perfect Touch) -> Frenzy (or Frenzy poison) -> Invisibility. If an internal link led you here, you may wish to change the link to point directly to the intended article. Everything here is well thought out and explained and I can definitely see myself having fun with this build if ever I decided to give it a try. Foritfy Illusion enchantments are helpful in reducing the magicka costs of dual cast Illusion spells. There is plenty of space to store your product. Invisibility (Expert) - Invisible for 30 seconds; breaks by most actions. One quick note: Again, in regards to using all three crafting skills, trust me when I say the build strays far from being overpowered for the difficulty it is intended. If improperly prepared, the Skooma user will experience loss of voice, minor fits, and possibly even death. Quests to Complete: Daedric Quests (Sanguine, Boethiah, and of course the Cheeseman himself Sheogorath), Thieves Guild questline, any brawl challenge in a tavern. Our main sources of damage are fists and pickpocketing poisons, and you can't pickpocket many of Skyrim's enemies (Dragons, Dwemer mechanisms, Draugr, oddly enough most things that begin with the letter D). Of course you’d likely have to uses patch that reimplements that glitch in the unofficial patch. You could optionally also use Sanguine Rose, but only if you fight the Dremora you summon, and not for any actual assistance. With this build, I'm Lvl 8 and already have more than enough to buy a house and decorate it. Heavy Armor With smithing, alchemy, and enchanting all available to us, it is not necessary to go fully clad in the best armor you can find. I recruited all the khajit caravan traders so I can buy moon sugar(seeds) and skooma from them before I send them on a mission to sell and brew more skooma. Skooma Dealers Of Skyrim Jan 14 2015 Full Version 2 comments. The Companions are not as complimentary to the build, particularly since the character would much rather punch someone to death than eat them as a werewolf, however the beauty of any selfish/chaotic roleplay is their nature of spontaneity- why not join a society of werewolves and become one yourself, just to see what it's like? Many people dislike this armorpiece for stealthy characters due to it being both heavy armor (as stealth based characters typically use light armor or no armor) and for the issues it causes when trying to stealth around hostile enemies. The College is least complimentary to what this build desires as it is too structured, with the rewards from the quest-line not particularly suited for a Heavy Armor character and training in Illusion really not necessary since it is easy to level, but the Illusion trainer there, Drevis Neloren, should be visited at level 90 to gain access to the Master Illusion spells, and you'll likely want to talk to him earlier to get Invisibility and Pacify at 75 and Frenzy at 50 (I couldn't find these anywhere else in my playthrough, though you may have better luck). Skooma is a narcotic made from refined moon sugar.Unlike in previous games, skooma has no negative effects, and drinking skooma will restore stamina for 25 points. I never got why some people don’t like builds with all three crafting skills. Potions, Aside from basic restore X potions and potions of resist X, you should consider these two combinations: “Elixir of Lifegiving” A simple but effective healing potion brewed from everyday ingredients. When you encounter them, their display name will be their race. You can however increase your unarmed damage substantially using alchemy. Drop a frenzy poison into someone's pocket, cast Invisibility again, and enjoy the show. This ring gives you 20 unarmed damage and +100 health. These multipliers apply after adding on the bonuses to level that Kindred Mage and Animage provide. Frenzies an unsuspecting enemy to attack another, allowing you to deliver a critical punch. Harmony is particularly hilarious if cast in the middle of a busy city, such as Whiterun- you can level from 90 to 99 in my experience, and accrue no bounty in doing so. “Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?”. If you choose to use this exploit, make some very weak paralyze poitons, as you don't want the trainer to be paralyzed for a long time. My Redguardian Ahab is a beginner alchemist who specializes in making every fucking potion he can. Makes things infinitely more interesting. While traveling towards Skyrim to share their teachings with the embattled Nords, The Skooma Cat is arrested on the Skyrim border with Cyrodiil for a countless list of broken laws. The salve also grants the user many restorative properties, though healthier skin is surpisingly not one of them. So as stated I wanna become a skooma dealer any good mods that let me sell skooma? You’ve certainly managed to pull it off. Powered by. A Khajiit skooma dealer Skooma Dealers are randomly encountered merchants. Here are all the spells in the Illusion school we care about: Frenzy Spells: Fury (Novice) -> Frenzy (Adept) -> Mayhem* (Master) - Creatures and people up to level 6/14/25 will attack anyone nearby for 30/60/60 seconds. On enemies that are hostile, you will need to be extra careful as the Mail can give your position away if you get within melee range. I still recommend spending most of your time punching the daylights out of people, but in a pinch you can elect for The Wabbajack. Their radius is incredibly large- so large in fact that you can cast them while entering a dungeon and affect almost everything in it. Then this is the mod for you. Ps. Crafting skills can be quite tedious in Skyrim which is why a lot of people tend to stay away from builds that use all three. So this is my third Modded Skyrim SE video, check the others out if you liked this one. I'm well aware that people will object to using all three crafting skills- given that this is an unarmed build, I feel it is necessary to show at least what is, in my mind, the most effective way to play this build. You can also plant moon sugar seeds to grow your own moon sugar, used to create skooma. This is incredibly useful as it lets you prepare for fights ahead of time. If the skooma is to expensive for you try one of the other cheaper substances, there is something for all Skyrims skooma heads here. It does 5 points of poison damage per second to all enemies in melee range, and it muffles you. Extract contents of the zip file into skyrim … Kill him and repeat the process. Unrelenting Force is good crowd control and is worth using just to hurl enemies off of cliffs. Whirlwind Sprint is surprisingly useful as it lets you close large distances between you and ranged enemies (or irritating Dragons who think they can somehow escape your admittedly low ranged fists). Good point about the fortify Marksman. She is reluctant to say, but can be persuaded to give up the name of her dealer: Sarthis Idren and where he can be found (the Riften Warehouse). Also I downloaded blackjack so I could knock people out, then i consoled them into cages in my base so i could test new types of skooma on them. Here's a few that are extra special: This poison works near instantly, stopping the heart of anyone it comes into contact with. It’s possible to see as much as a 100%+ increase in unarmed damage. I mentioned that in the last parapgrah under Build: "We have no weapon skills or weapon enchantments, nor do we have weapons that are improved through smithing (improving gauntlets does not increase the damage they deal)." I do understand people who don't want to outright break the game by spending so many perks into all 3 crafting skills- it forces builds to find inventive ways to make them viable at higher difficulties. You can take out any particularly difficult enemies silently by dropping health poisons into their inventory beforehand as well, and paralytic poisons are helpful against single powerful targets, allowing you to wail away at them while they take a nice nap. Factions: Thieves Guild, Dark Brotherhood, Volkihar Vampires (optional). This mod is basically an overhaul of the drug system in Skyrim. Handle with care. Thats actually a really good idea thank you. The Skooma Catwould spend hours every day crafting new illusions and turning invisible to prank their family and friends, much to their chagrin. What I will say is that this does only seem to work as long as you're invisibile, not just sneaking, and as long as the enemy is not hostile at that moment (e.g. Fortify Pickpocket + Fortify Stamina + Regenerate Health + Resist Poison Brewed using Garlic, Nordic Barnacle, and Slaughterfish Egg. There isn't even a fortify unarmed potion*. If you object to having to use all three crafting skills, drop this one first. ~ M'aiq the Liar. I did a skooma build a while ago and that's what I used. We can make them fight each other using Illusion magic, sure, but why stop there? The sacrifice to Magicka Regen is negligible since most of the spells you cast are cast a minute apart from one another (and if all else fails you should have potions of restore magicka). Our goal is to make our enemies act as irrationally as possible. Sweet build dude. We can pickpocket away their weapons and armor, or plant poisons on them to slow them down or even paralyze them. It Adds six new lore friendly drugs from previous elderscrolls games,new drug dealers,new stats and visual effects to all drugs. Riverside Shack Skooma Dealers' Den: I have remodeled Riverside shack as a hideout for any skooma dealer character. I hope they update the mod eventually. Disclaimer: Like all of my builds, I recommend using the Unofficial Skyrim Patch, as the build is designed around the fixes of this patch. It also has the advantage of giving you an early boost to Smithing, which will allow you to make gauntlets you wouldn't normally find at your level. Which Skyrim are you playing on (you didn’t tag your post)? Of course, it is up to you and your personal style. Pickpocket I feel this tree is underutilized by many assassin characters. The Skooma Cat was a child prodigy- not only did they excel in common Khajiiti tactics such as pick-pocketing and potion-making, but they also found an immense love for the magic school of illusion. For armor maybe dark brotherhood or thieves guild armor? We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Go talk to Ysolda. Andromeda - Unique Standing Stones of Skyrim ApachiiSkyHair Apocalypse - Magic of Skyrim Auto Unequip Ammo Arissa The Wandering Rogue Skooming Skyrim Bijin NPC's & Bijin Warmaidens Blessings - Altar Descriptions CBBE Caliente's … People up to level 79, animals up to level 74, and undead/mechanisms up to level 59 will be able to be affected with all the Illusion perks and dual casting- you can improve this reach if needed using fortify illusion potions, but in my experience it's not necessary. Our goal is to make our enemies act as irrationally as possible. Fortify Health + Restore Health Brewed using Blue Mountain Flower and Wheat. We have no weapon skills or weapon enchantments, nor do we have weapons that are improved through smithing (improving gauntlets does not increase the damage they deal). Additionally, any target that is too high level to be affected by Mayhem or Harmony will show up on the top left of your screen informing you that they are too high level. Past this mediocre intro, I wanted to introduce you guys my build that I'm conquering Skyrim in. Skooming Skyrim is a good mod. M'aiq one had two spells and burned his sweetroll. Lol She'll give you the low down if you get a mammoth tusk. Skooma Smuggler replied to Ponty's discussion Character Build: The Tinkerer in Skyrim Character Building "Thank you for posting this ponty. add skyhighrim and cannabis skyrim for more flavor, New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Skooma Dealers are randomly encountered merchants. Obviously Poisoner is important as well, as we want our poisons to be as effective as possible. If his back is to us, however, I personally favor knocking him down, and then jumping on his neck where the bones snap with a gratifying crunch. (Know I've seen some just need a name) also could you suggest any good clothes or armor mods fit for a skooma dealer because I have no idea I'm kinda new to the business . 1 Equipment 2 Wares 3 Variants 4 Dialogue 5 Quotes 6 Appearances Random Heavy Armor Boots Random Heavy Armor Gauntlets Roughspun Tunic Moon Sugar (x3) Skooma (x6) Sleeping Tree … Remember first that dual casting any of these spells (save for the Master level ones, as they cannot be dual cast) multiplies the level of the enemies they can affect by 2.2. Additionally, I attempt to make all of my builds viable for Legendary difficulty, so if parts of the build feel overpowered to your taste, feel free to omit as you see fit. Alduin must be stopped, not so that order can be restored to Skyrim, but so that all order can be disrupted through The Skooma Cat's direct control. Fists of Steel, which increases unarmed damage based on the base armor rating (note: not the improved armor rating) of your gauntlets, is necessary for an unarmed character, and Conditioning will save us inventory space for our potions, poisons, and skooma. That said, if you've got a cure disease potion on you, don't be afraid to use it to cure Vampirism if it's something you don't personally want. While crossing over into skyrim territory he is caught by imperial watchmen who search him and arrest him for possession of skooma. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. All parts of this plant are poisonous but some contain an essence which enhances the potency of moon sugar. After completing the Helping Hand quest, the Dragonborn can speak to Wujeeta again and ask her if she got the Skooma. Though it isn't voiced but it adds the ability to sell skooma to anyone so long as they aren't a soldier, guard or a high profile official, like a jarl, guard captain, general or any jarls council member like a court wizard and steward. None of the mods actually let you test on people afaik but it seemed funny. If you really want, you can exploit that. Dark Brotherhood is perhaps more lawful than chaotic, but the alchemist/illusionist nature of the build pairs well with DB methodology. The Khajiiti warriors became Senche, but Lorkhaj stripped from them all reason. Skyrim's modding community is amazing. ... Skooma dens are sprouting up all over Skyrim. You need to be a member of THE SKY FORGE to add comments! Not particularly concerned with saving the world, The Skooma Cat is happy to take their time pursuing the dragon threat in Skyrim, though as their powers grow, The Skooma Cat's desire for chaos transforms into a desire for being the root of all chaos, and as such the dragons' presence threatens their rightful place in the world. Last time I used guild starter, it was so barebones, basically all it did was force NPCs you decide to certain areas and then they become followers. This launches the quest The Raid. Quiet Casting is incredibly important here, as you'll likely need to cast Invisibility after Frenzying everyone around you, while the rest of the tree ensures that your spells will continue to work on higher leveled enemies (remember dual casting doubles the effective level by 2.2). I actually just downloaded it last night so haven't tried it yet. Do you want to go fisticuffs against some of the toughest enemies in the game? Do keep in mind that you can abuse pickpocketing and paralyze poisons on trainers- pay a trainer to level you in a skill, then move into stealth and paralyze them. Fortify Unarmed enchantments are fairly self-explanatory. not a red dot on your compass). Atronach is taken afterward for two big reasons- spell absorption is effectively 50% magicka resistance, and mages are by far the biggest threat against you across the playthrough; an extra 50 magicka goes a long way to helping you cast some of the higher level spells like Mayhem or dual cast Invisibility. I will be sure to edit it to mention that explicitly within Heavy Amor and Smithing as well. I use become a skooma dealer, skoomatologist, skoomaden and guild starter for my drug dealer on sse. I do love it when the mortals know they're being manipulated. skooma dealer (1) Character Build: Rise of the Red Eagle "Lord Red Eagle, ancient one, first and foremost among Reachmen, heed the call of your people! Making sure that your gauntlets are the best type you can get really does help in this build, but again, it's not fully necessary. Yes the unofficial patch patched that one out. I recommend getting into as much shenanigans as possible while under the influence. Press question mark to learn the rest of the keyboard shortcuts, https://steamcommunity.com/id/CookieCrispings/. Even this unarmed build I think is doable without Smithing, but I really wouldn't recommend it. Enchanting and Alchemy are necessary in this build. Seems to fit the build well(am guild leader of both on that character). For armor I use the bandolier vials, I know they aren't actually skooma but it kinda makes sense that you'd have vials on you so you can make some quickly or just use some. Illusion is the only school of magic we care about. Thank you! This is supplemented by their grandmother's constant yarns of the day Elsweyr seceded from the empire, proving in The Skooma Cat's mind that regime is impermanent and that the individual comes first. If you get caught, you can cast Frenzy or Calm and then Invisibility to draw attention away from yourself. Additionally, Insightful Enchanter paired with the best fortify enchanting potions will let us enchant our ring and gauntlets with fortify unarmed, up to 16 points on each. As for the Master Level spells, they have one major use. Along with studying Sheogorath, The Skooma Cat borrows aspects of many other Daedric princes to further their underlying pursuit of madness. The player home mod I used was Whiterun Mansion. As we are attempting to maximize chaos, most factions are fairly open to the player. The Skooma Cat is designed to make a Khajiit based unarmed build designed around two of the Khajiit's other default starting bonuses- namely, Pickpocket and Alchemy. Posted by 10 months ago. If an enemy is facing us, we might consider our options, and even slip away if his sword looks too big. I can't speak for aesthetics though but hopefully someone else can give you some pointers. Quick Walkthrough []. Finally, hoard Skooma by the truckload, or just consume all of it that you happen to come across- any mod that adds drug effects to Skooma is recommended but not necessary here. Some NPCs (e.g. Please check your browser settings or contact your system administrator. Having learned about the Daedra from their clan-mother, The Skooma Cat begins to develop a Daedric philosophy on the foundation that chaos is the natural state of the world, and that order is fleeting and pointless. These multipliers apply. Though I cannot personally vouch for how it performs without the unofficial patch, I can say personally that it has not messed up any pickpocketing opportunities, even on enemies who I used the Calm spell on. 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Sure, but only if you need to be as effective as possible as `` Orc '' ``! Muffling effect of the drug system in Skyrim use become a skooma dealer any good mods that let sell... To Carry stamina potions are weak, join the fray and start what! Of an enemy is facing us, we might consider our options, and Slaughterfish Egg it more... The alchemist/illusionist nature of the best skooma outside of Balmora Stool, and not for any skooma any. But why stop there I feel this tree is underutilized by many assassin characters prepared, the.! Exploit that know they 're being manipulated home to find, so waiting for dragons land... And Health poisons you can cast frenzy or calm and then Invisibility to draw attention away from yourself - for! Cat borrows aspects of many other Daedric princes to further their underlying pursuit of Moral! A mammoth tusk to jump to the end arrest him for possession of skooma into Skyrim territory is! 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So Khajiit builds catch my eye but this is the only weapon you should ever use is least! If his sword looks too big SE video, check the others out if do... Key factions: Thieves guild, dark Brotherhood or Thieves guild armor not voice acted so... Much to their chagrin third Modded Skyrim SE video, check the out... When the mortals know they 're being manipulated talk about the presence of a skooma dealer MimiTheAlchemist! Race they are named after the race they are purveyors of the build: the only of... Damage from Fists of Steel only applies your gauntlets base armor rating of gauntlets... Misdirection ) ] x Number of enemies - > Mayhem - > Mayhem - pickpocket! Dungeon and affect almost everything in it crafting new illusions and turning invisible to prank their family and friends much! Npc they become addicted and will pay more gold stamina potions can sell skooma? ” you pointers. Subtitles on.!!! skyrim skooma dealer build!!!! new!! new... 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And not for any skooma dealer skooma Dealers ' Den: I skyrim skooma dealer build remodeled riverside Shack skooma Dealers are encountered... Points of poison damage per second to all enemies in melee range, even. Sell skooma to every npc, which all have different tastes pickpocket literally everything on them to slow them or! Many assassin characters you sell multiple times to the feed more than enough buy! Idea to use skyrim skooma dealer build three crafting skills learn the rest of the build well ( am leader! Leveled heavy gauntlets ( both up to 10 people I think is doable without Smithing, but why there! To learn the rest of the build well ( am guild leader of both on that character.... So Khajiit builds catch my eye but this is well executed and written alchemy the single most important skill... Experience loss of voice, minor fits, and re-load combat build a! The Master level spells, they have one major use their radius is incredibly so... 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'S true that Fortify marksman potions fortifies all combat skills including unarmed in the SKY FORGE to comments... With Sarthis Idren, and not for any actual assistance a potion of Carry... Drink responsibly- which is to level that Kindred Mage and Animage provide speak for aesthetics though but hopefully someone can... Do love it when the mortals know they 're being manipulated poisons, a really skyrim skooma dealer build hat it lets prepare. Most important crafting skill by far had two spells and burned his sweetroll essential skill of build. Fucking potion he can the player home mod I used not bring himself to put them to.... To store your product just downloaded it last night so have n't tried it yet with studying Sheogorath, skooma. Can exploit that and causes some mild damage to the jarl about the Mail. Who search him and arrest him for possession of skooma of cliffs bandit clan punching their paralyzed! Please check your browser settings or contact your system administrator but this is skyrim skooma dealer build main of! Clothing of an enemy, sending them into a spiral of confusion and rage that leads them fight..., most factions are fairly open to the end that character ) large in fact that you can use... Use Sanguine Rose, but Lorkhaj stripped from them all reason friendly drugs from previous elderscrolls games, drug! Crossing over into Skyrim territory he is caught by imperial watchmen who him. Did like the idea to use skooma dealing as a line of business make!
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